Pengembangan Multimedia Pembelajaran PPKn Berbasis Wordwall Untuk Siswa Kelas 6 Sekolah Dasar

Authors

  • Dina Kurniastuti SD Negeri Klaci
  • Sutrisna Wibawa Universitas Sarjanawiyata Tamansiswa

DOI:

https://doi.org/10.61132/semantik.v2i1.230

Keywords:

ADDIE, Citizenship Learning, Instructional Media, Wordwall

Abstract

Learning media is an important learning tool to consider in the learning process. The presence of learning media can make learning more interesting and active, so that the use of media can help increase student achievement and learning motivation. The presence of learning media in citizenship learning content is considered very important to reduce the verbality of citizenship learning material. The aim of this research is to develop wordwall-based citizenship learninglearning media that can be used by teachers to transfer material and carry out learning evaluations. The type of research used in this research is development research (Research and Development). Research and development is research that aims to produce a product that comes from research and testing the product that has been developed. The development research model is the ADDIE model which consists of five stages of development research. The five stages are analysis, design, development, implementation and evaluation. In this research, the development stage will be discussed up to the ADD stage. The subjects in this research were media experts, material experts, and three 6th grade elementary school students to test the level of appropriateness of the media. Based on the validation test, it can be seen that through the two stages of validation by experts, the wordwall media was declared very suitable for use in learning. This is because wordwall media can have a positive influence on the classroom climate and student learning outcomes.

References

Aghni, Rizqi Ilyasa. 2018. “Fungsi Dan Jenis Media Pembelajaran Dalam Pembelajaran Akuntansi.” Jurnal Pendidikan Akuntansi Indonesia 16(1).

Damayanti, Alfina, Erik Aditia Ismaya, and Wawan Shokib Rondli. 2018. “Penerapan Model Pembelajaran Talking Stick Untuk Meningkatkan Hasil Belajar Siswa Kelas V SDN 2 Pelemkerep Pada Muatan PPKn.” Didaktik : Jurnal Ilmiah PGSD FKIP Universitas Mandiri 13(2): 312–24.

Hartatiningsih, Dwi. 2022. “Meningkatkan Penguasaan Vocabulary Bahasa Inggris Dengan Menggunakan Media Wordwall Siswa Kelas VII Mts. Guppi Kresnomulyo.” ACTION : Jurnal Inovasi Penelitian Tindakan Kelas dan Sekolah 2(3): 303–12.

Janawi, Janawi. 2019. “Memahami Karakteristik Peserta Didik Dalam Proses Pembelajaran.” Tarbawy: Jurnal Pendidikan Islam 6(2): 68–79.

Lestari, Rizki Dwi. 2021. “Upaya Meningkatkan Motivasi Belajar Peserta Didik Dalam Pembelajaran Daring Melalui Media Game Edukasi Wordwall Di Kelas IV SDN 01 Tanahbaya Tahun Pelajaran 2020/2021.” Jurnal Ilmiah Profesi Guru 2(2): 111–16.

Maghfiroh, Khusnul, M I Roudlotul, and Huda Semarang. 2018. “Penggunaan Media Word Wall Untuk Meningkatkan Hasil Belajar Matematika Pada Siswa Kelas IV MI Roudlotul Huda.” Jpk 4(1): 64–70. https://journal.unnes.ac.id/nju/index.php/jpk.

Nono, Godeliva Umbu, Bhakti Prima Findiga Hermuttaqien, and Ludovikus Bomans Wadu. 2019. “Hubungan Mata Pelajaran PPKn Terhadap Peningkatan Karakter Siswa.” Jurnal Moral Kemasyarakatan 3(2): 52–56.

Oktaviani, Rani, Wika Hardika Legiani, and Febrian Alwan Bahrudin. 2022. “Pengaruh Media Quizizz Terhadap Motivasi Belajar Siswa Dalam Pembelajaran PPKn.” Journal of Civic Education 5(3): 310–19.

Pradani, Tatsa Galuh. 2022. “Penggunaan Media Pembelajaran Wordwall Untuk Meningkatkan Minat Dan Motivasi Belajar Siswa Pada Pembelajaran IPA Di Sekolah Dasar.” Educenter : Jurnal Ilmiah Pendidikan 1(5): 452–57. https://jurnal.arkainstitute.co.id/index.php/educenter/index.

Pratiwi, Kadek Sintya. 2022. “Pemanfaatan Media Pembelajaran Teka-Teki Silang Interaktif Dalam Meningkatan Hasil Belajar Siswa Pada Muatan Pembelajaran IPS.” Jurnal Ilmiah Pendidikan Profesi Guru 5(3): 563–78.

Purnamasari, Sulfi et al. 2020. “Bermain Bersama Pengetahuan Peserta Didik Melalui Media Pembelajaran Berbasis Game Online Word Wall.” Jurnal Pengabdian Kepada Masyarakat 1(1): 177–80.

Rahma, Fatikh Inayahtur. 2019. “Media Pembelajaran: Kajian Terhadap Langkah-Langkah Pemilihan Media Dan Implementasinya Dalam Pembelajaran Bagi Anak Sekolah Dasar.” Jurnal Studi Islam 14(2): 87–99.

Sartika, Ratu. 2017. “Implementing Word Wall Strategy in Teaching Writing Descriptive Text for Junior High School Students.” Journal of English and Education 5(2): 179–86.

Sarumaha, R, D Harefa, and M M Zagoto. 2018. “Upaya Meningkatkan Kemampuan Pemahaman Konsep Geometri Transformasi Refleksi Siswa Kelas Xii-Ipa-B Sma Kampus Telukdalam Melalui Model Pembelajaran Discoverylearning Berbantuan Media Kertas Milimeter.” Jurnal Education and development 6(1): 90–96. http://journal.ipts.ac.id/index.php/ED/article/view/668%0Ahttps://journal.ipts.ac.id/index.php/ED/article/download/668/232.

Silvia, Komang Sella, and I Dewa Gede Firstia Wirabrata. 2021. “Meningkatkan Kosakata Anak Usia Dini Melalui Media Wordwall.” Jurnal Pendidikan Anak Usia Dini Undiksha 9(2): 261.

Sitaasih, Desak Ketut. 2020. “Supervisi Akademik Untuk Meningkatkan Kompetensi Guru Dalam Proses Pembelajaran Di SD.” Jurnal Ilmiah Sekolah Dasar 4(2): 241.

Upadana, I Wayan Adi. 2021. “Game Interaktif Pada Pembelajaran Bahasa Bali Di Sma Negeri 3 Amlapura.” Subasita: Jurnal Sastra Agama dan Pendidikan Bahasa Bali 2(2): 5–24.

Downloads

Published

2024-01-02

How to Cite

Dina Kurniastuti, & Sutrisna Wibawa. (2024). Pengembangan Multimedia Pembelajaran PPKn Berbasis Wordwall Untuk Siswa Kelas 6 Sekolah Dasar. Semantik : Jurnal Riset Ilmu Pendidikan, Bahasa Dan Budaya, 2(1), 142–152. https://doi.org/10.61132/semantik.v2i1.230

Similar Articles

1 2 3 4 5 > >> 

You may also start an advanced similarity search for this article.