Pengembangan Media Kartu Peluang Untuk Menunjang Pembelajaran Matematika

Authors

  • Rizkia Tiara Putri Gumilar Universitas Indraprasta PGRI
  • Abdullah Hammuda Ramadhan Universitas Indraprasta PGRI
  • Iif Nadiatul Ulumiah Universitas Indraprasta PGRI
  • Sri Hastuti Rhomawati Universitas Indraprasta PGRI

DOI:

https://doi.org/10.61132/morfologi.v2i1.302

Keywords:

Instructional Design, Opportunities, Kemp’s Learning Model

Abstract

The importance of using media in the mathematics learning process has become the main focus in increasing the effectiveness and attractiveness of learning. One interesting approach is the development of opportunity card-based learning media. This research aims to develop and release opportunity card media as a mathematics learning aid that can increase students' understanding of concepts and interest in learning. This media development is carried out through the stages of requirements, design analysis, development and evaluation. The research method used is development research using the Kemp model which includes several stages, such as needs analysis, planning, development, implementation and evaluation. Each stage has specific steps that help process developers design and organize learning materials more effectively. The research subjects involved class XII students at SMA Negeri 62 Jakarta. The research results showed that the opportunity card media developed received a positive response from students and teachers. Understanding of mathematical concepts increased significantly, and students' interest in learning also increased. and also provide an interesting learning experience and can increase student involvement in learning.

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References

Ibrahim, A. A. (2015). Comparative Analysis Between System Approach, Kemp, and ASSURE Instructional Design Models. International Journal Of Education and Research, Vol.3 No.12 : 261-270.

Karo-Karo, I. R., & Rohani, R. (2018). Manfaat media dalam pembelajaran. AXIOM: Jurnal Pendidikan Dan Matematika, 7(1).

Mashuri, S. (2019). Media pembelajaran matematika. Deepublish.

Morrison, G. R., Ross, S. M., & Kemp, J. E. (2004). Designing Effective Instruction. New Jersey: John Wiley & Sons, Inc.

Obizoba, Cordelia. (2015). Instructional design models framework for innovative teaching and learning methodologies. The Business and Management Review, Vol 6 No 5: 21-31.

Rahmi, M. N., & Huda, I. W. A. U. (2022). Desain pembelajaran model Kemp dan implementasinya dengan teknik Jigsaw. INCARE, International Journal of Educational Resources, 3(2), 182-194.

Srintin, A. S., Setyadi, D., & Mampouw, H. L. (2019). Pengembangan Media Permainan Kartu Umino Pada Pembelajaran Matematika Operasi Bilangan Bulat. Jurnal Cendekia: Jurnal Pendidikan Matematika, 3(1), 126-138.

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Published

2024-01-08

How to Cite

Rizkia Tiara Putri Gumilar, Abdullah Hammuda Ramadhan, Iif Nadiatul Ulumiah, & Sri Hastuti Rhomawati. (2024). Pengembangan Media Kartu Peluang Untuk Menunjang Pembelajaran Matematika. Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra Dan Budaya, 2(1), 221–228. https://doi.org/10.61132/morfologi.v2i1.302

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