Penerapan Role Playinng pada Pembelajaran Matematika di Sekolah Dasar
DOI:
https://doi.org/10.61132/pragmatik.v3i1.1376Keywords:
Role Playing, Mathematics, Elementary SchoolAbstract
The following article has the following objectives: (1) to understand the meaning of role playing (2) the purpose of implementing role playing (3) the function and provisions in implementing the role playing model for elementary school students (4) the advantages and disadvantages of using role playing. In implementing role playing, there are quite good benefits for training and increasing creativity and understanding students' learning and mathematical concepts, especially at the elementary level. At that age, a strong understanding is needed because they are not yet able to think abstractly. Therefore, a method is needed that emphasizes the concept so that it is easier for students to learn mathematics. It is also necessary to make more efforts to emphasize understanding the concept so that students have a good enough basis for thinking to achieve other cognitive abilities.
Downloads
References
Adawiah, E. R., & Qomariyah, S. (2023). Peran role playing dalam meningkatkan kreativitas siswa pada pembelajaran matematika kelas VII di SMPN 1 Sagaranten. Soko Guru: Jurnal Ilmu Pendidikan, 3(1), 144–162.
Elisabeth, W. P. P. N. P. A. S. Y. A. M. S., & Astitin, Y. (2022). Penerapan metode pembelajaran role playing untuk meningkatkan hasil belajar siswa kelas III SD Negeri Kaba-Kaba. Jurnal Pena, 1(1), 70–74.
Fitry, T., Maizora, S., & Rusdi, R. (2019). Efektivitas model pembelajaran role playing ditinjau dari hasil belajar matematika siswa SMP Negeri 21 Kota Bengkulu. Jurnal Penelitian Pembelajaran Matematika Sekolah (JP2MS), 3(1), 6–12. https://doi.org/10.33369/jp2ms.3.1.6-12
Imanizar, L., Napitupulu, N. L., & Manalu, S. (2021). Penerapan role playing pada pembelajaran matematika sekolah dasar. Jurnal Ilmiah Mahasiswa Pendidikan Matematika, 1(1), 41–46.
Khaedar, M., Supardi, R., & Alam, S. (2020). Efektivitas model pembelajaran role playing ditinjau dari hasil belajar matematika siswa SMP Negeri 21 Kota Bengkulu. Jurnal Ilmu Pendidikan Dasar, 3(April), 65–77.
Maonto, S. (2023). Penerapan metode role playing untuk meningkatkan minat belajar siswa kelas 4 pada mata pelajaran matematika. Jurnal Ilmiah Wahana Pendidikan, 9(2), 609.
Naldince, M., Yufrinalis, M., Frederiksen, N. S., & Study, L. (2024). Penggunaan model role playing untuk meningkatkan hasil belajar. Jurnal Review Pendidikan dan Pengajaran, 7, 600–608.
Rozak, D. L., & Fatkhiyani, N. (2022). Pengaruh metode role playing pada pembelajaran matematika untuk meningkatkan kemampuan berhitung siswa di MI Hidayatul Mubtadiin New. Jurnal Pendidikan Dasar STKIP NU Indramayu, 2(2), 22–25.
Wahyuni, T. P. (2023). Analisis penggunaan model role playing dalam pembelajaran matematika peserta didik kelas V di sekolah dasar. JIIP - Jurnal Ilmiah Ilmu Pendidikan, 6(5), 3482–3488. https://doi.org/10.54371/jiip.v6i5.1756
Yuliyanto, A., Sofiasyari, I., Fasrikhin, L., & Rogibah. (2023). Model-model pembelajaran untuk sekolah dasar. In NBER Working Papers. http://www.nber.org/papers/w16019
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Pragmatik : Jurnal Rumpun Ilmu Bahasa dan Pendidikan
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.